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  • *Outdated - [1.10] Pure ST DPS Guide (36/30 Pyro-Lock)


    The Pure ST DPS HW Pyro/Lock (36/30) (Note: This version is without Fire Storm and Flicker, read "Important notes" for more details).

    The Pyromancer Synergy Crystal does best with this spec.

    Self buffs:
    • Fire Armor
    • Glyphs of Power
    • Neddra's Might
    • Flaring Intellect

    The spec relies on a priority list, with a 'whack a mole' approach simplified by Karuulalert:

    1. Pillaging Stone x5 (As every other spec with 0 Archon, start out with 5 of these and then only refresh it before it falls off after 5 min.)
    2. Flame Bolt Buff (Top priority as it boost all your damage by 10% for 10s, so cast it before refreshing DoT's every time, before every Heat Wave - essentially every 10s, and as it's got an 8 sec. CD itself it can be macroed, as long as having a seperate key for Fireball and/or Countdown, although CD can be included in either the DT or SV button as well)
    3. Cinder Burst (Never cast CB, only ever use it if Opportunity procs - Karuulalert helps a good deal, so can be recommended to be able to spot Opportunity more easily)
    4. Inferno (Can only hit the target if it has less than 30% HP, don't ever macro it as it will have to check with the server each time you spam your macro, if the target is below 30% or not, which can create a good deal of lag)
    5. Life Leech/Void Bolt (Refresh before falling off with Void Bolt - preferably as late as possible, but take cast time as well as travel time into account)
    6. Countdown (Can be macroed as well, depending on personal preference)
    7. Dark Touch (From DT and down is the only spells not included during HW. All the above spells should stay in your rotation during HW, including Fireball of course)
    8. Searing Vitality
    9. Flame Bolt
    10. Fireball (Spam Fireball whenever there's time in between the rest, or if needing to refresh Combust stacks. Flame Bolt takes priority though, as it's more DPS than Fireball without HW and a safe Combust refresh)

    The main change since 1.7 is the +20% damage buff management in terms of cycling 'Internalize Charge' and 'Sacrifice Life: Damage' and the addition of 'Life Leech' with 'Void Bolt' upkeep. Roughly it's about just intertwining SL:dmg and IC, so one is on at all times. The charge gain during SL:dmg is more than enough to gain full charge without 'Magical Affinity', but there might lack charge for a split second of IC before SL:dmg is off cooldown again, why 'Philosophy of Flame' can be a possibility.

    Open with SL:dmg + Flame Bolt to boost the damage of Pillaging Stone initially (if not pre-stacking PS and charge). After the initial 5x PS, cast Flame Bolt, LL and go straight to the Heat Wave macro. Add in Countdown and LL refresh with VB, and refresh the 10s Flame Bolt during HW, and remember to turn on IC the moment SL:dmg wears off.

    It's important to let the DoT's wear off before refreshing them (except for LL/VB) and otherwise always use Inferno and Countdown as soon as they're up. That goes for Heat Wave as well of course. It's the major DPS boost, so use it whenever it's possible and as fast as possible.

    Use Cinder Burst on Opportunity procs (and otherwise Fireball, don't use procs for LL/VB if possible). It doesn't have to be used instantly, depending on the situation and rotation it can preferably be used instead of a Fireball.

    Cast the Flame Bolts when Wildfire procs - but put it out until after the DoT's have been refreshed. Best thing is to space out the Flame Bolts as much as possible to keep the Combustion (/Ignite) stacks going at 3 (max) stacks as much as possible.


    Important notes:

    Fiery Concentration is essential on encounters where you're being hit by raid-wide damage a lot of the time. So atm. it's necessary for a lot of encounters, especially in ID. When it's not, though, take the points from FC and spend them in BF (3/3), Potency (5/5) and PoF (1/2) instead, making the spec 35/31.

    Furthermore, Fire Storm and Flicker can of course come in handy (especially if using the spec for dungeon runs as well etc., but this one is mainly meant as a pure ST raid DPS version). If either Fire Storm or Flicker is prefered for the encounter (e.g. Laethys) switch points out from PoF and/or BF, depending on if you're using a version with FC or not.

    Lastly, if you have a sigil with the WL Greater Essence, Deathtouched Soulstone, then the Draining Bolt version is a DPS gain (at the expense of one point switched from Potency to DB).


    Macros:
    1. DPS - Spam (have a separate key for Fireball as well for Combust stack refreshing):
      #show Fireball
      suppressmacrofailures
      cast Flame Bolt
      cast Countdown
      cast Fireball
      cast Dark Touch (for movement only)
    2. HW:
      #show heat wave
      suppressmacrofailures
      cast Heat Wave
      cast Fireball
      cast Flame bolt
      cast Searing Vitality (last two for movement only)
    3. CB:
      #show cinder burst
      suppressmacrofailures
      cast Cinder Burst
      cast Fireball
    4. Countdown+SV chained (serves as a seperate Countdown button to be able to space Wildfire Flame Bolt procs out):
      #show Searing vitality
      suppressmacrofailures
      cast Countdown
      cast Searing Vitality

    Karuulalert exportet set:
    Code:
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    Enjoy!
    Comments 21 Comments
    1. buddens's Avatar
      buddens -
      would like to know how and if this would do more dps than 30/36
    1. Calmethar's Avatar
      Calmethar -
      Quote Originally Posted by buddens View Post
      would like to know how and if this would do more dps than 30/36
      Aye, this is the 'top DPS version' (with the exception of including Withering Flames).

      It's a tough call between 1 more point in Potency and 1 more point in Burning Fury. Essentially it comes down to the requirement of Fiery Concentration or not. If there's a lot of raid-wide damage in the encounter, then 3/3 FC is a necessity, making the spec 36/30 with '3/3 FC, 2/3 BF and 4/5 Potency'.

      If there's no need for FC the spec would on the other hand be '0/0 FC, 3/3 BF, 5/5 Potency and 1/2 Philosophy of Flame', making it 35/31.

      The spec is more or less the same as always. The essential thing is knowing when to use the different point distribution and the addition of both IC+SL:dmg cycling and LL with VB refreshing (also during HW). So some small priority/rotation changes to optimise it for 1.8, and a different point distribution altogether if you were not already using 3/3 Imp. VB and 2/2 Lingering Pain.
    1. EternalBrown's Avatar
      EternalBrown -
      I think the confusion comes from point distribution.

      This spec guarantees that you have Life Leech with the new SP improvements (which adds another dot) and makes it worth putting another point into Warlock for maximum Opportunity procs and the improved DoT bonuses (at the cost of AoE DPS/Flicker). Hence, this is why it is listed as a pure ST DPS guide.

      I've seen alternative specs that knock a point off of Improved GoP for either Fire Storm or Flicker, but honestly this spec is about ST DPS with more burst (or for ST fights where some mechanic precludes the buildup and sustained DPS from Defilemancer).
    1. Rexer's Avatar
      Rexer -
      Might as well add defile and use 38/28 imo
    1. Calmethar's Avatar
      Calmethar -
      Quote Originally Posted by Rexer View Post
      Might as well add defile and use 38/28 imo
      We really don't need more of those comments Rexer :/

      Been there, done that mate.

      You should know by now that the HW Pyro/Lock version has other situational uses than Defile does. More burst, the possibility of decent AoE in form of Firestorm, less loss of DPS from 'target switching', from 'DPS breaks/interruptions' and from mistakes altogether, as the HW spec is more forgiving and in that sense still the easier spec to play.

      Even though Defile wins with ~2-300 in terms of pure sustained single target DPS, HW certainly still has its use and is a valid and viable option for every fight currently in the game.
    1. Somemage's Avatar
      Somemage -
      Why would you spec into VB to refresh LL? I think there are much better places to put the points than into an ability that offers little gain over LL which you're going to reapply w/ the same cast time and GCD. Hell, I'd rather put it in Magical Affinity. As far as potency's concerned, most mages who do have the appropriate gear can skip going 5/5 in it.

      By no means am i a claiming to know it all, but i'd rather just go w/ a 36/30 pryo/loc build that includes firestorm for the aoes. 3/3 into FC is umm /boggle I see no benefit here either. Definitely should have put the point into Burning Fury and another pt into flicker (unless you never use it).
    1. Calmethar's Avatar
      Calmethar -
      Quote Originally Posted by Somemage View Post
      Why would you spec into VB to refresh LL? I think there are much better places to put the points than into an ability that offers little gain over LL which you're going to reapply w/ the same cast time and GCD. Hell, I'd rather put it in Magical Affinity. As far as potency's concerned, most mages who do have the appropriate gear can skip going 5/5 in it.

      By no means am i a claiming to know it all, but i'd rather just go w/ a 36/30 pryo/loc build that includes firestorm for the aoes. 3/3 into FC is umm /boggle I see no benefit here either. Definitely should have put the point into Burning Fury and another pt into flicker (unless you never use it).
      You clearly haven't read the guide, though :/ Let me quote it for you:
      Notes:
      Fiery Concentration is essential on encounters where you're being hit by raid-wide damage a lot of the time. So atm. it's necessary for a lot of encounters, especially in ID. When it's not, though, take the points from FC and spend them in BF (3/3), Potency (5/5) and PoF (1/2) instead, making the spec 35/31.

      Furthermore, Fire Storm and Flicker can of course come in handy (especially if using the spec for dungeon runs as well etc., but this one is mainly meant as a pure ST raid DPS version). If either Fire Storm or Flicker is prefered for the encounter switch points out from PoF and/or BF.
      On top of that you're forgetting the additional damage that you gain from the VB hit itself. Quoting myself from another post to give you an idea of the numbers and why both 3/3 Imp. VB and 2/2 LP are both very much worth it:
      Fully buffed with IC/SL:dmg, Imp. Flame Bolt and everything running a combined VB+LL crit. hit does about ~6028 dmg/sec for me (7704 dmg / 1,278 s.). With a lost LL tick it does 5574 and with two lost ticks it does 5119.
      Whereas a Fireball during HW only does ~3768. Countdown about 3937 even without a single Combust stack and Flame Bolt 2877.
      So as there're no worries about Combust during HW, the VB refresh seems to be very much worth it.
      The VB hit itself accounting for about ~2475 of the damage + refreshing the LL for about the same time spend casting. That amounts to such a big hit that it should also be included (refreshed) during Heat Wave, along with Countdown and the +10% dmg. 10s. Buff from Improved Flame Bolt.

      All in all Flicker and Fire Storm are great spells as well, but not absolute necessities on most encounters (the spec is mainly meant as a single target raid DPS spec).
      With FS being great to have on Laethys I think I'll change the spec, though. But the point is that you should always move points around, distributing them according to what you're using the spec for. I.e. FC being essential on most fights in Infernal Dawn, but not so much on most other fights in the other raid dungeons.

      Hope this clears up some of the concerns about the spec
    1. Somemage's Avatar
      Somemage -
      Fiery Concentration does nothing for you.

      There's no doubt that there's a dps gain with VB over LL alone. But what you're not factoring is where else you can put the 5 points (imp VB and LP). Magical Affinity will help you get IC up and ready more often for an extra 20% dps gain.

      Sorry, i'll go w/ the typical 36/30 pyro/loc over this build anyday.
    1. doobism's Avatar
      doobism -
      Fiery Concentration does nothing for you.
      um. what?

      You can argue that there are better uses for points all day, a spec designed for max dps on a dummy is always going to look different than a spec for max dps in raid, in aoe dmg fights, in t'n's fights, etc etc etc. But pushback can be a dps killer. Getting rid of it is far from nothing.
    1. Calmethar's Avatar
      Calmethar -
      Quote Originally Posted by Somemage View Post
      Fiery Concentration does nothing for you.

      There's no doubt that there's a dps gain with VB over LL alone. But what you're not factoring is where else you can put the 5 points (imp VB and LP). Magical Affinity will help you get IC up and ready more often for an extra 20% dps gain.

      Sorry, i'll go w/ the typical 36/30 pyro/loc over this build anyday.
      Fiery Concentration makes a world of difference on a lot of encounters. And again, as I've written a few times by now, if/when you're using the spec for an encounter that doesn't require FC then there are better options for those three points, i.e. switch them out for one more BF, one more Potency and possibly one PoF point as well (if you don't need either Fire Storm or Flicker on that encounter). But FC is the better choice on a lot of raid fights these days, especially in Infernal Dawn.

      Furthermore there's currently absolutely no need for Magical Affinity in the spec, as with the changes to 'Sac. Life: Dmg.' you'll have the +20% buff up 15s out of 30s by just using SL:dmg. That only leaves for 15s needing IC, and the 15s SL:dmg is running is much more than enough to generate 100% charge again.

      On a side note: Feel free to ask questions etc., but please don't state "obvious facts" that are downright wrong. It confuses the hoopleheads...

      The spec is meant as a raid spec, max. DPS version of the HW Pyro/Lock, and it does take changing point distribution along with the encounters that require it, so please read the guide before judging the point distribution. It's all explained in there. Thank you
    1. birtanerny's Avatar
      birtanerny -
      I've read the guide and I found it helpful. However, I am not understanding the 4th macro that is the countdown + SV chain. Can you please explain in what circumstances this would be used or at least include it in your spell priority list? At the moment, I don't know if I spam it while moving, at a certain percentage, off a specific proc, whenever countdown comes off CD etc etc. Please advise.
    1. doobism's Avatar
      doobism -
      Some people like to chain them together because countdown has a cooldown, and they have the same duration. So if it's time to cast countdown, it's also time to cast SV (so long as you're not in HW)

      Some people also don't like to chain them because DT is a higher priority than SV. I think the difference is minimal. I don't macro them personally, but tend to cast them together anyway.
    1. Calmethar's Avatar
      Calmethar -
      Quote Originally Posted by birtanerny View Post
      I've read the guide and I found it helpful. However, I am not understanding the 4th macro that is the countdown + SV chain. Can you please explain in what circumstances this would be used or at least include it in your spell priority list? At the moment, I don't know if I spam it while moving, at a certain percentage, off a specific proc, whenever countdown comes off CD etc etc. Please advise.
      Quote Originally Posted by doobism View Post
      Some people like to chain them together because countdown has a cooldown, and they have the same duration. So if it's time to cast countdown, it's also time to cast SV (so long as you're not in HW)

      Some people also don't like to chain them because DT is a higher priority than SV. I think the difference is minimal. I don't macro them personally, but tend to cast them together anyway.
      It's actually not so much for the sake of chaining them. And you can still very much do DT at a higher priority with it, so I don't see how that affect things.

      The point with it is that it serves as having Countdown on a seperate key, if you don't want to use your Flame Bolt or Wildfire procs right away (space them out to maintain your Combust stacks as much as possible). And as Countdown has a cooldown and always has a higher priority than SV it can be macroed together. Same goes for DT, it can be macroed in there as well, both or either one works fine.

      What seems to be the confusing factor is that people don't usually put the same spell in more than one macro / on more than one key. But in some cases it's only an advantage, in this one it's one less key for having Countdown alone on a seperate button.

      Hope this helps
    1. birtanerny's Avatar
      birtanerny -
      Quote Originally Posted by Calmethar View Post
      It's actually not so much for the sake of chaining them. And you can still very much do DT at a higher priority with it, so I don't see how that affect things.

      The point with it is that it serves as having Countdown on a seperate key, if you don't want to use your Flame Bolt or Wildfire procs right away (space them out to maintain your Combust stacks as much as possible). And as Countdown has a cooldown and always has a higher priority than SV it can be macroed together. Same goes for DT, it can be macroed in there as well, both or either one works fine.

      What seems to be the confusing factor is that people don't usually put the same spell in more than one macro / on more than one key. But in some cases it's only an advantage, in this one it's one less key for having Countdown alone on a seperate button.

      Hope this helps
      Okay. I've read your responses and I understand the information provided. I have another problem regarding this spec, however I'm unsure if this is the correct forum for it. If it isn't, please refer me to the appropriate one as this snag I've hit is preventing me from employing this spec/rotation. I got Karuuls and uploaded the settings, and it works fine...except that all my opportunity procs are getting eaten by me spamming my dps spam button. I do not see the proc in time. What can I do to remedy this, or does this indicate I'm attempting the rotation incorrectly?
    1. CericX's Avatar
      CericX -
      Happens to me also, changing abilities queues to short and then just watching close as instants fire off is the best way for me to catch them. I'll still lose some to fireball spam but I catch probably 2\3 of them.
    1. birtanerny's Avatar
      birtanerny -
      Quote Originally Posted by CericX View Post
      Happens to me also, changing abilities queues to short and then just watching close as instants fire off is the best way for me to catch them. I'll still lose some to fireball spam but I catch probably 2\3 of them.
      Great! TYVM for the response and I will try this out.
    1. NetBlaise's Avatar
      NetBlaise -
      WOw thanks alot. Just got back to the game. had most of my builds reset and was looking for new builds for 1.8/1.9... and here they are... This build is really nice.. Not to hard to get. Once you start using it on a dummy or in combat then you get what you need to do...Thx alot for the builds
    1. Calmethar's Avatar
      Calmethar -
      Quote Originally Posted by NetBlaise View Post
      WOw thanks alot. Just got back to the game. had most of my builds reset and was looking for new builds for 1.8/1.9... and here they are... This build is really nice.. Not to hard to get. Once you start using it on a dummy or in combat then you get what you need to do...Thx alot for the builds
      You're welcome. Always happy to help
    1. Tarien's Avatar
      Tarien -
      I'm a little curious about the decision to take a point from Potency and place it into Opportunity. Even if you were able to somehow ensure that every Opp proc results in a Cinder Burst, is it more DPS than 1% crit which afaik is not affected by the diminishing returns on crit? It could well be the case, I have just never seen anyone advocate this choice before, and would be really interested in any discussion, parses or theoretical math behind the choice. Thanks!
    1. Riskybizniz's Avatar
      Riskybizniz -
      SO where is everyone posting new stuff